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Table of Contents
Introduction
System Overview
Getting Started
Editor Reference
Part IV. Editor Reference
Table of Contents
15. The User Interface
15.1. Project View
15.2. Screen View
15.2.1. Editing
15.2.2. Screen Dimensions
15.2.3. Screen Coordinate System
15.3. Timeline View
15.3.1. User Interface
15.4. Properties View
16. Project
16.1. Storage
16.2. Settings
16.2.1. Screen Settings
16.2.2. Demorize Player Settings
16.3. Scene Layer
16.3.1. Activation of layers
16.4. Scene
16.5. Stream
16.6. Data Source and Data Items
16.6.1. Data Source
16.6.2. Data Items
17. Editing
17.1. Objects
17.1.1. Text
17.1.2. Image
17.1.3. Video
17.1.4. Text Scroll
17.1.5. Bar Chart
17.1.6. Pie Chart
17.1.7. Browser
17.1.8. Map
17.1.9. Particle System
17.1.10. Composition
17.1.11. 3D Canvas
17.2. Using Data Sources
17.2.1. Data Item Reference
17.2.2. Reference To Data Item Values
17.3. Grouping
17.4. Timeline
17.4.1. Editing the Timeline
17.5. Actions, Bookmarks and Conditions
17.6. Filters
18. Preview and Playback
18.1. Preview
18.2. Launching Demorize Player
19. Scripting
19.1. Data source scripting
19.1.1. Data source script file functions
19.2. Effect scripting
19.2.1. Effect file functions
19.2.2. Demorize functions
19.3. Object Property Script Names
19.4. References
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